2.5D Mobile Platformer Creation

Cliente Freelancer · Remoto · Remoto · freelance · mid · 5000–10.000 USD

Publicada el 2026-07-24

Descripción de la oferta

I’m planning a full-scale 2.5D platformer for mobile devices and need an experienced Unity (or comparable engine) developer to turn the concept into a polished, store-ready build. The game is strictly mobile-first, so performance on both iOS and Android, intuitive touch controls, and smooth frame rates are essential. Core vision • Genre: 2.5D platformer with a strong emphasis on combat and fighting. Players progress through side-scrolling stages, chaining melee attacks, light combos, and special abilities while navigating jumps, ledges, and hazards. • Feel: snappy movement, responsive hit-boxes, satisfying impact effects, and fluid animation blending. Think modern console platform fighters adapted to phones. Scope of work • Prototype foundational systems: character controller, enemy AI, combat state machine, health/stamina, and basic UI. • Build at least one vertical-slice level that showcases jumping, climbing, combat encounters, and a mini-boss to prove core loop viability. • Implement touch and optional controller remapping, scalable graphics settings, and cloud-save hooks. • Hand-off clean, well-commented project files so my team can extend content after delivery. Deliverables (acceptance criteria) – Playable APK/IPA hitting 60 fps on mid-range devices. – Source project with documented scripts and prefabs. – Brief build/asset pipeline guide so I can reproduce the release. If you’ve shipped mobile action titles before, especially in Unity using C#, Animator controllers, and Addressables, I’d love to see them. Let me know your estimated timeline for the prototype and how you like to structure milestones for the remaining production phases.

Skills

Fuente original: freelancer

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