2D Mobile Airport Control Game

Cliente Freelancer · Remoto · Remoto · freelance · mid · 600–1500 INR

Publicada el 2026-07-14

Descripción de la oferta

I need a developer who can bring a streamlined, touch-friendly airport controller experience to iOS and Android. The core loop is all about precise path management: players draw and adjust flight paths in real time, keeping take-offs and landings collision-free on an ever-busier runway layout. Here is what matters most to me: • 2D graphics with clean, readable airstrip layouts and aircraft icons. Clarity on small phone screens is critical. • Fluid, latency-free touch input for drawing and editing paths. • A difficulty curve that escalates by increasing traffic density rather than adding extra resource or time-management layers. • Lightweight builds that run smoothly on both older Android devices and recent iPhones. Deliverables I expect: 1. Playable MVP including start menu, single endless level, score tracking and basic SFX. 2. Polished release build with multiple levels, progressive difficulty, leaderboards and a short tutorial. 3. Source project (Unity or another mobile-ready 2D engine) with commented code. I will provide UI mock-ups and aircraft sprites once the foundation is in place. Please include examples of previous mobile games—especially those featuring path-drawing or real-time control—so I can get a feel for your approach.

Skills

Fuente original: freelancer

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