2D Mobile Game Character Rigging&Animation
Publicada el 2026-07-27
Descripción de la oferta
Hi, I'm developing a browser-based 2D combat game for mobile, with anthropomorphic cat characters. I design the game, but I need someone for rigging/animation. The character Cartoon cat, chibi proportions, flat vector style with thick black outline, no gradients — solid flat colors only. Standing upright on two hind legs, arms free to hold a weapon. Design is finalized. What I need - A modular "paper-doll" rig — each piece rotates independently - Well-placed pivot points at shoulders, hips, base of tail - A weapon attachment slot on the front arm, for interchangeable weapons later - Animations: idle, run, claw attack, bite attack, dodge Deliverable: an editable, layered .riv source file — not just a rendered export Questions - Have you done this kind of modular game-character rig before (vs. app/UI mascot animation)? - Any example with a weapon attachment system? - Can you start with just the base rig + one attack animation as a smaller first order, before I commit to the rest? - Cost and turnaround estimate? - Revision policy? Happy to share the reference image once you confirm interest. Thanks!
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Fuente original: freelancer