Android Puzzle & Ludo Development
Publicada el 2026-07-30
Descripción de la oferta
I’m building a small catalogue of casual Android games and would like to kick things off with a Candy Crush–style match-three puzzler. The first release should deliver the familiar swipe-to-match mechanic, level progression, simple boosters, and polished Match-3 puzzle game a clean, minimalistic look rather than the usual candy-colored overload. You’re free to choose Unity, Godot, or native Android (Kotlin/Java) as long as the final APK runs smoothly on Android 8.0+ and the project files are organized and easy to extend. Optimized app size (preferably under 100 MB), scalable and well-structured source code, and easy future expansion. Required features include level progression, boosters, save/load progress, simple UI flow, AdMob integration (rewarded, interstitial, and banner ads), Firebase Analytics/Crashlytics, and an AI-ready architecture with proper event tracking and modular design for future automation. Once the puzzle game is live, I’ll move straight on to a minimalistic Ludo board game. That version must support both real-time multiplayer and solid AI opponents so players can face friends or the computer at will. Deliverables for each game • Play-ready Android APK • Full, well-commented source code • Basic UI and menu flow that matches the chosen minimal style • Setup documentation so I can open, build, and tweak the project myself If you have a reusable architecture that can speed up both games without compromising quality, let me know in your proposal.
Skills
Fuente original: freelancer