Browser-Based 2D Animation Rigger Development

Cliente Freelancer · Remoto · Remoto · freelance · mid · 2000–8000 INR

Publicada el 2026-08-02

Descripción de la oferta

Read before bid, your BID is Final Budget Browser-Based 2D Animation & Character Rigging Software like SVGator or Open Source Wick editor I need an experienced JavaScript/TypeScript developer to build a browser-based 2D animation and character rigging software. Users should be able to import SVG, layered PSD/AI, or PNG characters/animals, create and edit skeletons by adding, deleting, renaming and repositioning bones, use IK/FK, mesh deformation, constraints, facial expressions, lip-sync, props, sounds, layers, onion skin, easing, keyframe timeline and reusable animation actions (walk, run, jump, etc.). Characters sharing the same skeleton should be able to reuse animations by simply replacing the artwork. The software should include an asset library, project save/load, Full HD MP4 (with optional transparent background), GIF, animated SVG, PNG sequence and JSON export/import, complete source code, documentation and commercial rights. Experience developing browser-based animation editors or graphics applications is required. Bonus: AI-assisted body-part segmentation for flat PNG images before rigging.

Skills

Fuente original: freelancer

Análisis JobHunter