CD Projekt-Inspired RPG Development
Publicada el 2026-07-24
Descripción de la oferta
I’m assembling a small remote team to build a story-driven PC RPG in the spirit of the games CD Projekt RED is famous for. The goal is to craft a richly detailed open world, branching quests, and morally grey choice-and-consequence systems that feel as polished as a modern AAA title without the overhead of a huge studio. Here’s the direction so far: • Engine: I’m leaning toward Unreal Engine 5, though I’m open to Unity for the right technical argument. • Look & feel: dark fantasy, mature themes, fully voiced dialogue, motion-captured cinematics. • Core pillars: narrative depth, reactive world design, satisfying real-time combat with RPG progression. I already have a high-level GDD, lore bible, and early concept art; what’s needed now are specialists who can take ownership of individual systems and assets and integrate them into a cohesive vertical slice for PC. Key roles I’m looking to fill immediately: • Senior gameplay programmer to prototype combat and dialogue systems • Environment/level artist comfortable with open-world optimization • Quest designer/writer who can implement branching dialogue in-engine • Technical animator for facial and full-body mocap cleanup Acceptance criteria for the first milestone: 1. Playable 15-minute quest that demonstrates branching choices, voice lines, and combat loop. 2. One explorable hub area (approx. 1 km²) with streaming and LODs functioning at 60 fps on mid-range PC hardware. 3. Basic character progression screen with at least three upgradable skills. If you have shipped or significantly contributed to an RPG on PC, please share a short reel or executable that highlights your contribution, along with a brief outline of the tools and pipelines you used. Let’s create something memorable together—send over your availability and the part of this world you’d most like to bring to life.
Fuente original: freelancer