Figma UI Design for Unity Game
Publicada el 2026-07-16
Descripción de la oferta
I’m building a cross-platform Unity title for PC and Android and I need a designer who can translate my vision into ten production-ready Figma screens. I will share detailed references and written briefs for each page, but here are the essentials you should know before we start: • Visual direction: a realistic style that leans into a dark, mysterious atmosphere—think subtle lighting, moody palettes, and grounded textures rather than exaggerated fantasy or cartoon looks. • Scope: all core aspects need attention—user interface layouts, key character mock-ups, and immersive background scenes—so you should feel confident moving fluidly between UI flow work and illustrative elements. • Workflow: I prefer an iterative, page-by-page approach. Once a screen is approved, we move to the next, with funds released per milestone so the pace stays fair to both of us. • Tools & formats: final deliverables must be layered, well-labeled Figma files ready for hand-off to Unity, plus sliced PNG/SVG assets where needed. • Authentic creation only: please rely on your own skills; AI or ChatGPT-generated visuals are strictly off-limits for this project. If the tone, style, and process above align with your strengths, let’s discuss timelines and start crafting these ten screens together.
Skills
Fuente original: freelancer