FiveM Player Interaction Scripts

Cliente Freelancer · Remoto · Remoto · freelance · mid

Publicada el 2026-07-26

Descripción de la oferta

I’m building out a FiveM server and need a skilled scripter to create custom gameplay scripts focused on player-to-player interaction. In practical terms, I want lightweight, well-structured Lua (or C# if you prefer) resources that plug straight into my existing framework and let players: • Interact directly with one another (e.g., request/accept trades, give or receive items, share cash). • Perform simple cooperative actions (carry, escort, drag, or seat-share). • Trigger contextual animations or chat prompts tied to those actions. • Respect server-side permissions and anti-cheat safeguards. Key expectations • Code must follow FiveM best practices—event-driven, server/client separation, minimal network overhead, and clear comments for future tweaks. • Configuration files (JSON/Lua tables) so I can edit keybinds, item lists, and text prompts without touching core logic. • Compatibility with the latest fxserver build and ESX/QBCore hooks (I currently run QBCore but may swap later, so clean abstraction is a plus). • A brief README explaining installation, dependencies, and how to extend the script for new interaction types. I’ll test on a live staging server; we’ll iterate quickly if any edge-case bugs pop up. Deliver the finished .lua (or .cs) files, config files, and README in a tidy resource folder ready to drop into my /resources directory.

Skills

Fuente original: freelancer