Interactive PC Kart Racing Game
Publicada el 2026-07-19
Descripción de la oferta
I’m building a fast, skill-based arcade kart racer for PC that captures the competitive energy of classics like Crash Team Racing while pushing the track itself into the action. Rounds are won by reaching the finish line first, yet every lap feels different because oversized set-pieces, hazards, timed obstacles, and route shifts actively react to the players on screen. The core deliverable I need is a playable PC build that supports real-time multiplayer and showcases: • Tight, responsive kart physics that reward drifting, boosting, and weapon accuracy. • Dynamic track technology: hazards that trigger on proximity, alternate paths that open or close, and environmental events synced to in-race timers. • Stable online play (peer-to-peer or client-server; I’m open to your suggestion) with a simple matchmaking or lobby flow. • Basic UI/UX, audio cues, and placeholder art sufficient to demonstrate the full game loop. I’m flexible on engine choice as long as you can hit 60 fps on a mid-range gaming PC and leave room for future content drops, cosmetics, and additional modes. Share links to any comparable racing or physics-heavy multiplayer projects you’ve shipped; code architecture and net-sync experience will weigh heavily in my decision. If you can hand me a clean, well-documented project folder plus a build that lets four friends jump in, race, and feel the track fight back, let’s get moving.
Skills
Fuente original: freelancer