Physics-Based Hand Locomotion System with Climbing and Object Grabbing for VR in Unity
Publicada el 2026-07-21
Descripción de la oferta
I am looking for a freelancer to develop a fully physics-based hand locomotion system optimized for VR in Unity (version 6000.4.0f1). The system must exclude joystick locomotion and rely entirely on hand-based interactions. It should include smooth climbing mechanics and object grabbing functionality, with optional grab points. When the hand is near a grab point, it should snap to that point upon grabbing; otherwise, it should grab wherever the hand is positioned. The system must be free of bounce and jittering to ensure smooth and natural movement. Deliverables include clean, well-commented scripts and a demo scene showcasing all functionalities.
Skills
Fuente original: freelancer