Six Language Game Localization
Publicada el 2026-07-31
Descripción de la oferta
I have a Russian-language adventure PC title that is ready for an international release. The full in-game script, UI strings, achievement texts, and store-page copy now need high-quality localization into English, French, Italian, German, Spanish, and Portuguese. While most of the writing is straightforward, a few jokes and cultural references tied to Slavic folklore appear in dialogue. Those moments must read naturally to players in each target market without losing their humour or context, so adaptive translation—not word-for-word conversion—is essential. The source file are delivered in .csv format, roughly 1100 words in total. Every tag, placeholder, and variable must remain intact so the build compiles cleanly. Deliverables • Six fully translated files (one per language) matching the original structure • A concise change-log highlighting any line where cultural adaptation was required • One in-game terminology/glossary sheet per language for future patches • Final files validated in-engine—no broken placeholders, overruns, or encoding issues I will handle proofreading in Russian; you can expect quick answers to context questions in a Telegram or Discord. Once each language passes the in-engine check, I release that milestone immediately so we can keep momentum. If you have proved experience localizing PC or console games - your insight will help ship a seamless international build.
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Fuente original: freelancer