Unity Game Screens to Figma

Cliente Freelancer · Remoto · Remoto · freelance · mid · 600–1500 INR

Publicada el 2026-07-20

Descripción de la oferta

I have more than ten finished screen images for my Unity title and I need each one rebuilt in Figma so my developers can pull out assets, export slices, and keep everything consistent. The artwork itself is already rendered in a realistic style, so there’s no illustration work involved—your task is to translate what you see into clean, well-structured Figma frames with the usual layers, components, and text styles set up. I’m aiming for a moderate level of detail: every button, overlay, and UI element should be properly grouped and named, but I don’t need painstaking pixel-perfect recreation of background textures that never change. As long as the screens match the look and feel of the originals and the assets are easy to hand over to Unity, we’re good. What you’ll deliver for each screen • One Figma file (or page) sized exactly to the original resolution • Layers logically grouped and labelled • Reusable components for recurring UI elements (menus, icons, HUD items) • Colour and typography styles defined • Assets exported at 1× and 2× (PNG/SVG as appropriate) I’ll share the image set plus a quick video walkthrough of the game flow as soon as we start. I can release payment at $10 per completed screen, with additional milestones for batches if that’s easier for you. If you’ve rebuilt mobile or PC game interfaces in Figma before and can turn around files quickly, let’s get started.

Skills

Fuente original: freelancer

Análisis JobHunter