Web-Based Multiplayer Mahjong Game - 13/07/2026 10:41 EDT

Cliente Freelancer · Remoto · Remoto · freelance · mid · 2–8 USD

Publicada el 2026-07-13

Descripción de la oferta

I need a full-featured Mahjong experience that runs smoothly in a browser. The core build must follow the rules, tile artwork, and table layout of traditional Mahjong while still feeling crisp and modern on both desktop and mobile screens. Multiplayer is essential. Real-time rooms with four seats, simple matchmaking, and a private-table option for friends should all live on the same WebSocket-powered backend. Chat, turn timers, and basic scoring logic complete the core loop. Under the hood, you are free to use proven web-game stacks—HTML5 canvas, Phaser, PixiJS, Three.js, WebGL, or a framework you trust—as long as the result is lightweight, responsive, and easy for me to host on a standard HTTPS server. Deliverables • Play-ready web build hosted on a temporary test domain • Full commented source code and asset files • Setup instructions so I can deploy it myself Acceptance criteria • Four players can join the same table from different browsers and finish a full round without desync • Traditional tile set, winning patterns, and scoring are implemented accurately • Loads in under five seconds on a 4G mobile connection If you’ve shipped browser multiplayer titles before and enjoy classic board games, your expertise will fit perfectly.

Skills

Fuente original: freelancer

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